Technical Proficiency
01
Unreal Engine
Advanced real-time visualization and performance optimization using blueprints.
02
Unity Dev
Interactive simulation and AR/VR systems with complex C# architectural logic.
03
Digital Twins
Developing digital twin solutions using NVIDIA Omniverse, Isaac Sim, ROS 2, USD, and robotics simulation workflows.
04
Synthetic Data
Creating annotation-ready synthetic datasets through camera simulation, segmentation, MetaHumans, and physically based rendering for AI training
Experience
04/2024 - PRESEnt
hyundai mobis,
hyderabad
Lead Research Engineer
Leading the development of high-fidelity synthetic data generation pipelines for automotive AI applications using Unreal Engine. Designing realistic digital twin environments, MetaHuman-based occupant simulations, segmentation workflows, camera sensor models, and annotation-ready datasets for Driver Monitoring Systems (DMS) and Occupant Monitoring Systems (OMS). Collaborating across multidisciplinary teams to deliver scalable simulation solutions for computer vision model training.
Synthetic Data Generation |
Digital Twins | SIMULation
12/2022 - 03/2024
hyundai mobis,
hyderabad
Senior Research Engineer
Developed high-fidelity virtual environments and digital twin assets for automotive front-camera simulations using Unreal Engine. Built procedural content generation workflows, integrated Python-based camera distortion pipelines, and contributed to React and Three.js applications for interactive point cloud visualization and simulation data analysis.
Synthetic Data Generation |
Digital Twins | SIMULation
10/2021 - 11/2022
Infosys,
mysore
Technology Analyst
Unity 3d | Multiplayer Systems | Virtual Learning
Designed and developed a real-time multiplayer virtual classroom using Unity and Mirror Networking, enabling synchronized quiz sessions for multiple participants. Built immersive 3D environments, integrated animated human avatars, and implemented gameplay systems, navigation, UI/UX, and networking features to deliver an engaging collaborative learning experience.
09/2019 - 09/2021
Infosys,
mysore
Senior Software Engineer
Developed interactive web-based visualization solutions combining React and Unity technologies. Built virtual event environments, explored 3D web experiences, designed cinematic user interfaces using Unity Timeline, and researched innovative visualization techniques supporting digital twin and immersive application development.
Unity 3d | 3d visualization
02/2017 — 08/2019
Infosys,
mysore
Software Engineer
Full-Stack Development | Interactive Applications
Started as a full-stack software engineer developing enterprise applications on Oracle ATG. Implemented backend services using Node.js, Express, and MongoDB while supporting Angular and React applications. Expanded into interactive 3D application development by creating Unity WebGL experiences and strengthening expertise in software architecture and scalable application development.
About Isravel

3D GENERALIST | SYNTHETIC DATA GENERATION |Â DIGITAL TWIN DEVELOPER
Lead Research Engineer with 9+ years of experience in real-time 3D technologies (Unity, Unreal), synthetic data generation, simulation development, and interactive visualization systems. Proven expertise in building high-fidelity virtual environments, digital twins and automotive in-cabin simulations.
Strong foundation in software engineering, real-time rendering, and system optimization, with a focus on delivering accurate, efficient, and visually rich simulation solutions. Experienced in advanced visualization technologies, including VR/MR, and passionate about user-centered design, UI/UX, and
next-generation digital experiences.
